The Killing of a Daimyo
A stylized revenge story rendered entirely in Unreal Engine 5.
This post marks the release of the first teaser in an original series of short cinematic episodes that will unfold over the coming weeks. The Killing of a Daimyo is more than just a teaser—it's the beginning of a narrative arc I’m building from the ground up. A tale of broken bloodlines, lost honor.
-- A younger brother returns to confront the man who used to be family - now a tyrant. --
It’s a personal project. Cinematic. Poetic. Brutal.
And a showcase of my skills in Unreal Engine, video editing, and visual storytelling.
Though created as part of my Bad Decisions Studio certificate, I’ve used this project to shape something that speaks in my own cinematic voice. Inspired by 70s exploitation films, stylized samurai cinema, ambient horror, and narrative games.
🎬 Behind the Work
Direction & editing
Sequencer & camera animation
MetaHuman setup & animation
Lighting & atmospheric VFX (Niagara)
Sound design & ambient mixing
Scene layout & cinematic pacing
Typography & title card design
Color grading for tone and contrast
📦 What’s Coming Next:
A collection of short cinematic episodes, continuing the story
Behind-the-scenes posts
My learning process in real-time as I refine my Unreal Engine pipeline
A deep-dive into the stylistic references: The Killing of a Chinese Bookie, Lady Snowblood, The Duel, Ghost of Tsushima, Cyberpunk 2077, Disco Elysium, and GTA V!
🎓 Part of
Bad Decisions Studio – Unreal Engine 5 Certificate